Unprocessed Rhodes Loop at 138.72bpm

GraveyardThis segment of unprocessed Rhodes was used in Processed Rhodes Pedal Noise. Why 138.72 BPM? The reason is that when the Rhodes was originally recorded I was using tap tempo to beat match another musician during a late night recording session. Obviously, naturally produced music is played in fractional tempos, so it’s funny what you end up with for locked-in tempos in electronic music using this technique. Update: just replaced the loop with a version that matches the zero crossings and doesn’t click.

Unprocessed Rhodes at 138.72bpm

GMS Live Loop Experiment

Today while testing some code I had written to help lock in the GMS with external MIDI synchronization, I made a brief recording of live looping the output from the sequencer by capturing the notes in Ableton Live. Ableton was also acting as the clock source. The new feature works by initializing start times to the nearest quarter note. This way if the sequencer produces an odd number of fractional durations a simple start and stop of the GMS with the space bar will lock it back onto the quarter notes provided by the master clock. This may be a precursor to how I end up using this instrument once it is a complete package.

GMS Live Loop Experiment

Delayed Orchestra Tuning in Reverse

Here’s the orchestra tuning sample from Orchestra Tuning delayed and then reversed.

Reversed Orchestra Tuning

Lofi Mono Glitch Loop

I looped a section of high speed GMS glitches, similar to what I’ve used in a few previous posts, to make this awkward pattern of percussion based micro-samples.

GMS Glitch Loop

Acoustic Modem Glitch

Here’s another glitch created with the GMS running at an unreasonably high tempo. This time it sounds a bit like the racket that comes from an acoustic modem as it makes a connection. Remember those things that people used to use to log on to the internets?

Acoustic Modem Glitch