Ambiences from Éire

Another project that was released recently is Ambiences from Éire. This collaborative album of electronic ambience fused with acoustic Irish music was an absolute pleasure to be a part of. The project was the brainchild of producer Lister Rossel of West One Music Group in London, who commissioned me to participate as a composer along with Niamh Nolan, and Sean T. Ahern. We began working together in late 2025 and wrapped up our composing duties last April. Most of the collaboration was remote, but I added some piano parts during a trip to Sean’s studio in London last May, and Sean oversaw the recording of Niamh’s voice and several Irish instrumentalists (including himself). The project couldn’t exist without Niamh’s stunning vocal work at the heart of the album.

I could write so much about the process of making this music. For now I’ll say that all of the collaborators were a joy to work with, and it was a thrill to hear one of my compositions realised as a string quartet. Counterintuitive to my own understanding of myself as an artist, I really enjoyed composing within the parameters given to us by the producers and staff at West One. When there were notes or suggestions about a particular piece I really enjoyed the challenge of meeting those requests while sustaining the original intent. I look forward to doing more work of this kind (until we’re all replaced by AI).

Consonant Dissonance Now Streaming

I have produced a short video essay to share a little about the concept and process for Consonant Dissonance and to coincide with the album being available on streaming services. Some of the streaming services where the album is available include Tidal, Youtube Music, Apple Music, Amazon Music, Bandcamp, Qobuz, and Deezer.

I was also interviewed by Philip Nusbaum for the Public Radio program, Twin Cities Weekend aired on KBEM. An archive of the podcast is embedded below:

Video: Gradient Noise Full Version

This full length stereo version of Gradient Noise is a little closer to what I presented at ICMC in Hamburg last month although without the spatialized elements. More information about this project is available here Gradient Noise .

Gradient Noise at ICMC 2026

I’m pleased to announce that I will be performing the world premiere of my piece Gradient Noise at the International Computer Music Conference (ICMC) in Hamburg, Germany on May 11 at 9:30pm. The following video except represent the work in progress. The final piece will be 10 minutes long and contain up to four layers of instruments with independent, corresponding, video objects.

Since 2019 I have been composing animated graphic scores for ensembles and soloists. Examples include Parking Ramp Project, SYNTAX, and Rhodonea. These generative works are projected for both the performers to read and audience to experience. I write software to generate and animate the geometric forms, and establish rules on how the forms are read, whilst allowing improvisation and the emotional response of the performer to play an integral part in each piece.

Gradient Noise, written using the Processing.org language, translates values generated by the Perlin noise algorithm into independent layers of seamless loops repeating at variable intervals. These loops are visualised as geometric forms, abstract visualizations, and evolving structures. The data generated is aleatoric, but the values can be tuned to range between slowly moving gradients or rapid, angular forms. When the sound and visuals are synchronized I respond not only to the animation but also to the changes in the timbre of my instruments.

Through Gradient Noise I am rethinking the relationships between musicians and machines. By translating the properties of n-dimensional Perlin noise into a musical language, the piece presents a unified ecosystem with coordinated timbres and geometric forms. Thus generating a living environment that requires active participation and improvisation. Ultimately, the work presents a contemporary model for computer music where the performer does not simply follow a score, but negotiates a path through a responsive, multi-sensory experience.

Duets for Synthesizer and _________ Out Now

I am excited to announce that Duets for Synthesizer and _________ is now out on the Berlin based label ElektraMusic.eu. These composition feature live performances with binaural recordings of the surrounding environments. Listening with circumaural headphones will provide a three dimensional sonic image of the ambience in most of the pieces. More details are in the liner notes below.

One-part binaural field recordings and one-part synthesized sound, Duets… treats the ambience of urban spaces as if they were conscious participants in an improvising ensemble. Using analog synthesizers Keston alternates between performing accompaniment for these environments and allowing the ambience to accompany him.

The environmental sounds form drones and rhythmic patterns while Keston responds with fundamental waveforms. The synthesized timbres are modulated and filtered to create complex textures that blend or contrast with the ambient sound. The field recordings were largely captured with binaural microphones. While wearing circumaural headphones the listener is inserted into a 3D soundscape with the synthesized sound placed in the center of the spatial image.