Here’s a sound I produced during a live set at Nick and Eddie for the Thursday Funhouse series under my Ostraka moniker. You can download the entire set that I released as a holiday gift last month. I used Grain Machine which is a touch based granular synthesis instrument that I developed in Max for Live to create the sound. Grain Machine requires a device running TouchOSC such as an iPhone, iPod Touch, or Android device for the touch based control. There’s a rotary wheel with friction modeling, and an x-y pad for granular exploration.
I just came across this five minute video shot by Ghostband artist Jon Davis on his mobile phone of my duet project Ostracon performing at the Kitty Cat Klub in Minneapolis on July 17, 2010. I’ve been enjoying a lot of these lofi videos that Jon puts up on YouTube, and it reminds me of a quote I read recently from David Byrne in the liner notes for My Life in the Bush of Ghosts: “…we came to realize that high fidelity was a vastly over-rated convention that noboby had bothered to question…”. I can’t agree more, except that today, thankfully, it is being questioned more than ever.
As I’ve mentioned in some previous articles, I have been working on a multi-media dance collaboration, Words to Dead Lips, with Annichia Arts since last December that has finally come to a close. We staged three performances at Intermedia Arts in Minneapolis this weekend to a mostly full house. My part in the collaborative effort was to produce the music, and I was given an open mandate to do so. As is my preference, I opted to perform the work to the dance and projected imagery, rather than submit pre-recorded material. Although I adhered to an agreed framework for the soundscape, the improvisational nature of this approach made every performance unique.
Another component to the sonic environment was the noise shield. This device, that I built into saucer sleds, was used by the dancers to synthesize sounds using body contacts and a light dependent resistor. Here’s a five minute excerpt of audio from the closing night’s performance.
Here’s a new look at the Grain MachineM4L device. Since last time I have updated the device to allow drag and drop samples that are stored with the Live set, and added a visual for the filter that’s controlled by the accelerometer on the controller (iPad, iPhone, or iPod Touch).
The best thing about using this in Live is being able to live-loop and layer the output from Grain Machine into clips on different tracks, not to mention processing. Another advantage is saving the state of the device in the Live set so that one document has sample set X, while the next has sample set Y. Here’s a piece I created with the Grain Machine in Ableton Live using some samples I randomly selected from my sound library.