You might remember me posting an article called Three Phase Oscillator produced using a Ruin & Wesen tutorial on creating a “game of life” sequencer. Well, Grant Muller has run with the idea and created a robust, fully featured, multitimbral sequencing application. I have just started scratching the surface of possibilities that his tool offers. Features include a long list of possible scales, including all the modes, and Turkish to name a few. What I like most is that six versions of the sequencer run in tandem so that you can have separate voices on different MIDI channels and / or devices. For more information, or to download his sequencer visit Grant Muller’s site. Here’s a short example I made with the Game of Life Sequencer Bank Beta.
GOL Recording Part I
I’ve already posted a few glitchy sounds created by the
Wednesday, April 22, 2009 was a beautifully sunny day in Minneapolis. This quarter my schedule includes a three hour break, which I usually use for catching up on curriculum, ACB entries or meeting with students, but this time I let Spring fever take hold and got on my bike a rode around one of my favorite city lakes. There’s a nice spot on the lake where I sometimes read or take an afternoon nap. Unfortunately just across the lake from my spot was a work crew using a jackhammer to break up a cement driveway. If you can’t beat ‘um, join ‘um right? Having my PCM-D50 along, I finally gave up on the idea of a few Zs and rode over to the action to make a recording. It took a minute to get the levels right, but I think they were going to be at it all day, so there was plenty of time for a good long recording. Here’s a few passes of the jackhammer engaged and splitting concrete.
With some expert help from