Generator

Generator is the next piece in the Strands series. These audiovisual compositions illustrate the interpretation of animated, generative, graphic scores written in Javascript. Generator is made up of connected line segments that that go from left to right, up, or down, but never in reverse. The weight and length of each segment is consistent across the width of the screen and changes once a new set of segments starts again from the left.

I interpret each set of segments as an arpeggio. The tempo of each arpeggio is decided by the segment length. Shorter segments, drawn more quickly, are paired with faster arpeggios. As the line segments wander up and down I generally interpret the Y axis as pitch, but because the direction of each segment is random the pitches are not exact representations of the paths that are displayed; neither is it the intent to exactly follow the visuals. Instead, musicians interpret the score so that human qualities contrast the computer generated visuals.

The aesthetics of the pieces in this series, both visually and sonically, are secondary to the objectives. First that the scores are composed for the purpose of being read by musician(s). Secondly, the artist(s) have space to improvise within their interpretations. Thirdly (in addition to interpretation) aleatoric elements make the pieces significantly different from one performance to the next. Finally, although the performances vary, distinct characteristics identify each piece.

The objectives of these pieces lead to music that is often atonal and/or atemporal. After about a dozen rehearsals, performances, and recordings with a trio and as a soloist it has become apparent that tonality and timing often do emerge. For example, in Generator the tempi of the arpeggios change with each animated progression from left to right. Arbitrary rests are interspersed with random lengths. This amounts to timing without time signatures. And, since the pitches are left up to the artist the notes performed may or may not be in key. In my performance I chose to use a variety of intervals and scales leading up to the chromatic scale at the conclusion.

Strands

Strands is the working title for a series of audiovisual compositions based on the idea of animated, generative, graphic scores. Last year I composed six of these scores written in Javascript for Parking Ramp Project, a performance installation in a seven-level parking ramp with a large cast reflecting on transience, migration, and stability commissioned by Guggenheim fellow, Pramila Vasudevan. While Parking Ramp Project was composed for a trio, Strands is specifically composed for a soloist.

Rain is a new movement in the series and the first that I have produced with video of the animated score. Currently there are five movements in the piece. I performed the first four recently at the ISSTA conference in Cork, Ireland. The visual part of the piece is meant to be read like music but without the use of key or time signatures. Each time the piece is played the visuals are regenerated, so it is never performed the same way twice.

The musician may interpret the visuals in many ways. For example, in Rain lines are animated from the top of the screen to the bottom. Where the line appears horizontally is roughly regarded as pitch and as the line animates the sound is modulated. The lines also vary in weight. Heavier lines are louder and lower in pitch while thinner lines are quieter, generally higher, and sometimes altered with a high-pass filter.

I performed Rain using the Novation Bass Station II, which has a feature (AFX mode overlays) that allows for each note to have entirely different parameters. With this technique I was able to map different timbres to the keybed and use this variety in texture as another way to interpret the score. Keep an eye out for more of these. It is my intent to make videos for all five of the movements and perhaps add one or two more to the series.

ISSTA 2019 Presentation and Performance

Currently I’m in Cork, Ireland to present and perform at the International Sound in Science Technology and the Arts (ISSTA 2019) conference. This year on Thursday, October 31st I am scheduled to give a paper about a project I have been working on titled IGNIEUS, then on Friday I will give a solo electronic music performance related to the paper. I will share more about this soon. For now you can find the program at ISSTA.ie.

This year the conference features a keynote talk and performance by Ableton Live co-creator, Robert Henke who will be performing his work Dust.

Dust is a slow and intense exploration of complex textural sounds, shredded into microscopic particles, and pulsating interlocking loops, recomposed during a improvised performance. The sources are leftovers of digital processes, material created with old analogue synthesisers, noises of all colours and flavours, field recordings; splashing waves from a shingle beach, captured on site in Australia, a massive storm, steam from my Italian coffee maker, crackles from the lead-out groove of a worn record, hum and electrical discharges from a large transformer, collected over several years, and refined and deconstructed in various ways.

I am pleased to be featuring the Organelle M from Critter & Guitari in the setup for my performance on Friday. I have had the instrument for about six weeks, which is long enough to just scratch the surface of the device’s capabilities. I’m also using the Bass Station II with the new 4.14 firmware. More to come!

New Recordings Available on SoundSimulacra.org

Since we launched the Sound / Simulacra website last February we have posted new concert recordings from Michael Masaru Flora, Michelle Kinney, Martin Dosh, and Adam Svec. A total of eighteen recordings are currently available on the site with more to come. Please visit SoundSimulacra.org for more details or have a listen below: Continue reading

ISSTA 2019 Call for Proposals

October 31st and November 1st, 2019 the Irish Sound, Science and Technology Association annual conference and festival will be held in Cork, Ireland at CIT Cork School of Music. Keynotes include a performance and lecture from Robert Henke (Ableton Live, Monolake) and a performance and workshop from Ellen King (ELLLL / Gash Collective).

I starting going to ISSTA in 2017 and have had incredible experiences while attending and performing. It’s usually a fairly small gathering of like-minded artists, educators, performers, and scientists all of whom are experimenting with sound in fascinating ways. I’ve participated in many events, festivals and conferences, but nothing aligns better with my interests and practice than ISSTA does. If you appreciate the music and sound experiments I share here on ACB, then please review the call below for details about this wonderful gathering. Continue reading