Sequential Circuits Pro-One

I have finally started restoring my Sequential Circuits Pro-One. My plan is to get it as close to mint condition as possible and start using it again for recording and perhaps performing. Once I started using the Korg MS2000, I neglected the Pro-One and it fell into disrepair. Over time the key contacts became dirty and inconsistent. At some stage one of the knobs was broken off and lost, leaving a stub of potentiometer protruding uselessly from the control panel.

The first thing I did was clean the pots. For you laymen, pots is short for potentiometers. In other words, I wasn’t diverted by dirty dishes. To clean the pots I removed the knobs and then squirted a few drops of a greaseless lubricant called LPS-1 around the post. The stuff works wonders on crackly volume knobs and was recommended to me by the electronics experts at AEI Electronics in Minneapolis years ago. I’ve been using it ever since. After applying the LPS-1 I made thirty or more rotations of the pot from zero to maximum so that the dirt particles were worn away by the fluid.

I put the thing back together and did some tests. The knobs no longer had anymore crackling going on, so that was fixed, but the keyboard was horribly inconsistent. The Pro-One uses a J-wire keyboard with open air connectors that are prone to collecting dirt (or residue from malted beverages spilled over the keys). For a close up view of the Pro-One J-wires check out this post on MaxtrixSynth. Another problem is that the J-wires can become less springy, making the connections a bit weak. I used used q-tips with a drop of LPS-1 to clean each J-wire and the metal bar that they connect to when the key is depressed. I also bent the J-wires slightly to improve the tension. After all that I tested it again to find it working flawless, although still a little difficult to tune. Next up I’ll be replacing the missing mod wheel, the broken potentiometer, and the missing knob.

Social Sound Design

Social Sound DesignSocial Sound Design is a Q&A site for sound designers recently created by Andrew Spitz of { sound + design }. It looks like it has the potential to be an excellent resource. If you’re not familiar with Andrews site { sound + design } I recommend that you check it out as well. From SSD:

SSD is a Q&A site encompassing all the wonderful disciplines of sound design: film, game, art and installations, sound effects, new media, software, programming (Max/MSP; Pd, etc.), Arduino and micro-controllers, gear, feedback, recording, techniques and tips… as long as it involves sound design it is welcome here!

Experimental Music Mondays Call for Entries

I am curating a series of Experimental Music events hosted by the Kitty Cat Klub in Minneapolis, Minnesota. The first installment is Monday, March 1st, 2010. Subsequent installments are scheduled for the last Monday of every month. For the first show we have three performances.

Ostraka (myself) with Graham O’Brien on drums will be performing using the GMS. Terr the Om (Nathan Brende) will also be performing his distinct breed of electronic music, melding the output from his circuit bent toys with looping and real-time arranging in Ableton Live. Thirdly, Dialsystem consisting of brothers, Graham and Casey O’Brien will likely mesmerize listeners with their ethereal mix of bass, drums, and electronics. Music starts at 9:00pm.

I’m in the process of booking the upcoming events, so if you are a performer of experimental music and would like to get involved, please send your name, artist name, contact information, links to a biography, and links to audio examples to emm [ at ] audiocookbook [ dot ] org.

David Cope’s Emily Howell

I’ve just read a fascinating article about composer, David Cope, who is known for creating music in the style of Bach, Mozart, and others with software he developed called Emmy. I first heard David Cope’s work on Radiolab, and was intrigued by his approach. The article, Triumph of the Cyborg Composer, discusses his latest application titled Emily Howell. Cope is using the computer in a more collaborative way to compose music in his own style with the help of his program. A couple of audio examples within the article illustrate the musical results.

Cope has received a lot of criticism regarding his work, including statements that his music lacks soul because it was written by a computer. But was it really written by a computer? I think a better term is generated. Cope wrote the software, so I would argue that the music generated by the software was ultimately written by the software developer. In this case Cope himself. In other instances I might argue that the music was created by the user of the software tool, rather than the developer of the software. It comes down to who is at the controls. What decisions are being made, and by whom, or perhaps what?

Since I’ve developed and am currently using software to perform and record generative music, I am curious about your opinions. You may have heard pieces on this site generated by the GMS. Perhaps you listened to the excerpts in the article. What do you think? Does music generated by computers lack soul? Does it diminish the human, communicative qualities contained in the work? Or, are we using computers simply as tools? Perhaps, as computers and software evolve we might begin to collaborate artistically with them rather than just use them slavishly. Based on Cope’s work and others, I believe that we are closer than we think to this becoming a reality.

Notion Ink’s Adam Android OS Tablet

I realize that I am running the risk of turning AudioCookbook into AudioSlateBook with all my tablet articles of late. However, I just have to say that based on the video from this article the Notion Ink Adam is pretty amazing. Notion Ink, based in Hyderabad, India, have designed the device with a 10″ transflective LCD that only uses 200 milliwatts allowing for up to 24 hours of battery life, or more than 10 hours of HD video playback. Another cool feature is a backside trackpad, apparently a first on any device. I like this idea for control when you don’t want to obscure the screen. I find it exciting that new technology is starting to respond to humans in more human ways, like Google’s voice to text in Android OS, and multitouch and accelerometers for gestural input on mobile devices.