Sound / Simulacra: Davu Seru

On Wednesday, July 25th, 2018 Sound / Simulacra at Jazz Central Studios will feature Davu Seru. This monthly series in collaboration with Cody McKinney explores musical improvisation as a “faithful and intentionally distorted” representational process. Sound / Simulacra brings together some of the Twin Cities most unique voices to “recreate, distort, and create the hyperreal.”

Set I – Davu Seru (percussion)

Set II – Davu Seru (percussion) + John Keston (piano, Rhodes, synthesizers, electronics) + Cody McKinney (bass, voice, synthesizer, electronics)

Improvising musician, percussionist, and award-winning composer, Davu Seru, performs regularly in the Twin Cities and abroad as a jazz musician. Like many jazz-rooted musicians influenced by “new music” experiments with extended technique, his approach to the drum set is as much nostalgic as it is technophilic. Consequently, his style is striking for its attending to sound, silence and melodic line as much it does rhythmic pattern—and as a skilled ensemble player he is known for his “big ears.” In the past fifteen years those ears have afforded Davu the opportunity to perform and record with musicians such as Milo Fine, Anthony Cox, George Cartwright, Dean Magraw, Paul Metzger, Jack Wright, Douglas R. Ewart, Evan Parker, Donald Washington, Nicole Mitchell and Rafael Toral.

Beside any number of spontaneous ad-hoc groupings, Davu currently leads No Territory Band and works in a trio with French clarinetist Catherine Delaunay and French bassist Guillaume Seguron. He has also curated concerts series for improvised music (in Chicago and Minneapolis) and collaborates in multi-media performances with dancers and visual artists.

Sound / Simulacra: Lucas Melchior

This Wednesday, May 23rd, 2018 is Sound / Simulacra at Jazz Central Studios featuring Lucas Melchior. Lucas and I have worked together in many capacities over the last 6 or more years. Last summer at Northern Spark Lucas was an integral part of Un:heard Resonance along with Mike Hodnick, Chris LeBlanc, and myself. It will be a pleasure to host Lucas at Sound / Simulacra. This is a monthly series in collaboration with Cody McKinney which explores musical improvisation as a “faithful and intentionally distorted” representational process. Sound / Simulacra brings together some of the Twin Cities most unique voices to “recreate, distort, and create the hyperreal.”

Since 2006 MKR has been writing and performing electronic music in the Twin Cities. Winner of the Minnesota Emerging Composer Award in 2012, his music exists at the intersection of dance music and more ambient and experimental styles. Oscillating between extremes, lush downtempo break beats evolve and yield to breakneck rhythms, melodies, and bass. At times warm, simple, and human and at others cold, digital, and impenetrable the music of MKR revels in its influences and exposes a broad spectrum of timbres and moods.

Set 1: Lucas Melchior (electronics)
Set 2: Lucas Melchior (electronics) + Cody McKinney (bass, voice, electronics), John C.S. Keston (Rhodes, piano, synthesizers, electronics)

http://bit.ly/soundsimulacra

Sound / Simulacra: Mankwe Ndosi

On Wednesday April 25th, 2018, 8:30pm at Jazz Central Studios Sound / Simulacra will commence featuring Mankwe Ndosi. I have had the pleasure of playing music with Mankwe on several occasions, but I am particularly excited to hear what happens in the context of improvised experimental music. During the second set Cody McKinney and myself will join Mankwe as a trio.

Mankwe Ndosi is a Twin Cities-based performer and composer who uses an expanded vocabulary of singing to express emotion, story and spirit. She works with artists in all media, and living beings of all kinds. She performs nationally and internationally, and has appeared with Nicole Mitchell, The Give Get Sistet, Mike Ladd, Sharon Bridgforth, Laurie Carlos, George Lewis, Medium Zach, I-Self Devine, Ananya Dance Theatre, Atmosphere, and Douglas Ewart – stalwart of Chicago’s Association for the Advancement of Creative Music. Ndosi is a Wild Plant Woman and a Culture Worker who uses creative practice to nurture human connections to others, our ancestors, and the earth. –Ananya Dance Theatre

StoryCorps at the Fitzgerald Theater


I am excited to announce that I was commissioned by Minnesota Public Radio to compose music with Cody McKinney for a StoryCorps event at the Fitzgerald Theater on Thursday, April 5th at 7:00pm. Tickets are free and can be reserved on the event page.

As we have learned in the last couple of weeks, composing music to be performed live as accompaniment for recorded stories poses a number of interesting challenges that are significantly different from composing music for film, animation, games, and even podcasts. First of all it is important to stay out of the way. The compositions are short and simple vignettes that may simply emphasize a point or enhance an emotional state. More than that might obscure the story or twist its message. Secondly, fewer is better than more parts. Often one instrument is enough, but more than two and you might be starting to interfere with the dialogue. The parts generally need space and atmosphere rather than density and complexity.

Thirdly, sound design is music. Yeah I said it. I believe it shouldn’t be separated from the music in this instance. Treating the sound design as an instrumental layer in the compositions has been a very good way to approach this task. Giving the sound design meter, dynamics, and rests allows it to fit well within the piece. Rests and dynamics might seem obvious, but what about meter? I don’t mean meter in the sense of literal tempo and time signature, but instead a sense of pacing so that the sound design elements enter and exit with purpose.

Fourth, but not last, including an element of theater is a valuable approach. Theatrics in music definitely gets me out of my comfort zone. Generally I am the last to agree to anything that resembles theater. However, because the stories are not being delivered by a performer, it’s helpful for the audience see what the musical performers are doing to illustrate the depth of the narratives. To that end we will be providing “tells” for many of the sound design elements, and performing most of the parts on instruments and noise making devices.