Sound / Simulacra: Mankwe Ndosi

On Wednesday April 25th, 2018, 8:30pm at Jazz Central Studios Sound / Simulacra will commence featuring Mankwe Ndosi. I have had the pleasure of playing music with Mankwe on several occasions, but I am particularly excited to hear what happens in the context of improvised experimental music. During the second set Cody McKinney and myself will join Mankwe as a trio.

Mankwe Ndosi is a Twin Cities-based performer and composer who uses an expanded vocabulary of singing to express emotion, story and spirit. She works with artists in all media, and living beings of all kinds. She performs nationally and internationally, and has appeared with Nicole Mitchell, The Give Get Sistet, Mike Ladd, Sharon Bridgforth, Laurie Carlos, George Lewis, Medium Zach, I-Self Devine, Ananya Dance Theatre, Atmosphere, and Douglas Ewart – stalwart of Chicago’s Association for the Advancement of Creative Music. Ndosi is a Wild Plant Woman and a Culture Worker who uses creative practice to nurture human connections to others, our ancestors, and the earth. –Ananya Dance Theatre

StoryCorps at the Fitzgerald Theater


I am excited to announce that I was commissioned by Minnesota Public Radio to compose music with Cody McKinney for a StoryCorps event at the Fitzgerald Theater on Thursday, April 5th at 7:00pm. Tickets are free and can be reserved on the event page.

As we have learned in the last couple of weeks, composing music to be performed live as accompaniment for recorded stories poses a number of interesting challenges that are significantly different from composing music for film, animation, games, and even podcasts. First of all it is important to stay out of the way. The compositions are short and simple vignettes that may simply emphasize a point or enhance an emotional state. More than that might obscure the story or twist its message. Secondly, fewer is better than more parts. Often one instrument is enough, but more than two and you might be starting to interfere with the dialogue. The parts generally need space and atmosphere rather than density and complexity.

Thirdly, sound design is music. Yeah I said it. I believe it shouldn’t be separated from the music in this instance. Treating the sound design as an instrumental layer in the compositions has been a very good way to approach this task. Giving the sound design meter, dynamics, and rests allows it to fit well within the piece. Rests and dynamics might seem obvious, but what about meter? I don’t mean meter in the sense of literal tempo and time signature, but instead a sense of pacing so that the sound design elements enter and exit with purpose.

Fourth, but not last, including an element of theater is a valuable approach. Theatrics in music definitely gets me out of my comfort zone. Generally I am the last to agree to anything that resembles theater. However, because the stories are not being delivered by a performer, it’s helpful for the audience see what the musical performers are doing to illustrate the depth of the narratives. To that end we will be providing “tells” for many of the sound design elements, and performing most of the parts on instruments and noise making devices.

Fake Fir Debut at the Icehouse Tonight!

Tonight at the Icehouse in Minneapolis, FAKE FIR! This new project involves Adam Svec (vocals), Robert Mulrennan (guitar), Peter Hennig (drums), Cody McKinney (bass), and myself on Rhodes and synths. Check it out!

Upcoming Concert at ISSTA September 8, 2017

I’m pleased to announce that I will be performing a version of my piece Vocalise Sintetica at the ISSTA Festival and Conference on Sound. The conference will be held on September 7th and 8th, 2017 at the Dundalk Institute of Technology in Dundalk, Ireland. Please check the website for details.

I have developed new content and features for the AVGM (Audiovisual Grain Machine) which I’ll be using during the performance. I also be triggering samples and playing patches with a hardware synthesizer to accompany the audiovisual content. Here’s a video that demonstrates some of the new media:

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45 Delusions for Common Time at the Walker Art Center

45 Delusions was commissioned by the Walker Art Center for an event with former Merce Cunningham Dance Company (MCDC) dancers as part of the Common Time exhibit and performance series. The piece was performed and recorded with the dancers on March 30, 2017 in the Perlman Gallery at the Walker Art Center, Minneapolis. My setup included Rhodes, Moog Sub 37, PreenFM2, Korg KP3+, and a Moog Minifooger Delay. Graham O’Brien performed on percussion and electronics triggered from his drums.

John Keston's Setup for the Common Time Event

My Setup for the Common Time Event

The score is two pages. The first page (pictured at top) is the timeline for both performers. The timeline is vertical and made up of cells that last between one and five minutes each. Frequently the cells correspond with each player, but they are arranged so that at times they overflow. Rests are also included as cells. Each cell includes brief instructions and/or graphics that give suggestions to the musicians. Some of the instructions are expanded on the second page of the score.

Graham O'Brien's Setup for Common Time

Graham O’Brien’s Setup for Common Time

The second page also includes a list of forty five delusions. These include terms such as alternative facts, capitalism, corporate culture, equality, freedom, fossil fuels, greed, justice, and so on. There are also a few technical delusions such as erotomania (belief that a celebrity is in love with you) and lycanthropy (belief that one can turn into an animal). The second page explains the delusions and what to do with them:

DELUSIONS
Anything that might be considered or is delusional. These are not necessarily medical or technical examples of delusions and may involve individuals, societies, or organizations. Prior to performing the piece, each musician chooses one “delusion” applied to each cell within the score.

Take a look at the PDF at the end of this article to see the complete list of delusions as well as expanded instructions for some of the cells. Obviously this is an improvised piece of music, but this approach steers the improvisation in directions that would be unlikely to occur freely. Particularly the timing. As one performs or listens to the piece it is possible to discern distinct variations as the musicians transition from one cell to the next. If you are inclined to listen to the piece in full, try following along with the score and placing a SoundCloud comment where you hear the cells change. The timing on the recording doesn’t exactly match the score, but it’s pretty close.

The reasons I took this approach are multi-faceted: (1) It keeps the piece moving. Often free improv tends to stagnate as ideas are repeated and refined. With this approach the challenge is to express ideas with concision and then move on to the next (this is possible, albeit rare, in free improv – we call it channel surfing). (2) It is possible to strictly define the length. We used a timer that counted up to 30 minutes. One quick glance at the timer illustrates the need to move on to “High Speed Arps” for example. (3) Mood, dynamics, and theatrics can be injected to create a narrative with scope and meaning. It is a way to ask questions, discover sounds, explore, and experiment. (4) It enhances my musical engagement. I am influenced by my collaborators and surroundings, but I’m also interpreting the language of the score, and hopefully to the benefit of the musical output.

45 Delusions by John C.S. Keston (148K PDF)