About John CS Keston

John CS Keston is an award winning transdisciplinary artist reimagining how music, video art, and computer science intersect. His work both questions and embraces his backgrounds in music technology, software development, and improvisation leading him toward unconventional compositions that convey a spirit of discovery and exploration through the use of graphic scores, chance and generative techniques, analog and digital synthesis, experimental sound design, signal processing, and acoustic piano. Performers are empowered to use their phonomnesis, or sonic imaginations, while contributing to his collaborative work. Originally from the United Kingdom, John currently resides in Minneapolis, Minnesota where he is a professor of Digital Media Arts at the University of St Thomas. He founded the sound design resource, AudioCookbook.org, where you will find articles and documentation about his projects and research. John has spoken, performed, or exhibited original work at New Interfaces for Musical Expression (NIME 2022), the International Computer Music Conference (ICMC 2022), the International Digital Media Arts Conference (iDMAa 2022), International Sound in Science Technology and the Arts (ISSTA 2017-2019), Northern Spark (2011-2017), the Weisman Art Museum, the Montreal Jazz Festival, the Walker Art Center, the Minnesota Institute of Art, the Eyeo Festival, INST-INT, Echofluxx (Prague), and Moogfest. He produced and performed in the piece Instant Cinema: Teleportation Platform X, a featured project at Northern Spark 2013. He composed and performed the music for In Habit: Life in Patterns (2012) and Words to Dead Lips (2011) in collaboration with the dance company Aniccha Arts. In 2017 he was commissioned by the Walker Art Center to compose music for former Merce Cunningham dancers during the Common Time performance series. His music appears in The Jeffrey Dahmer Files (2012) and he composed the music for the short Familiar Pavement (2015). He has appeared on more than a dozen albums including two solo albums on UnearthedMusic.com.

Four Oscillator Drone Produced with the WSG


What good is a Weird Sound Generator if you’re not using it to make weird sounds? Sometimes it is nice to just hold it on your lap and stroke it gently. That aside, it’s quiet useful once you plug it in and start twiddling the knobs. Here’s a piece I created by tuning the each of the four oscillators on the WSG and then fiddled with the filters. At the same time I made some adjustments to a phaser that I was running it through in Ableton Live and topped it off with ping pong delay.

Four Oscillator Drone

WSG Build Gallery


I’ve created a slideshow that illustrates the process of building my Weird Sound Generator, from the unopened box through completion of the project. The third photo in the series (shown below) shows the items that came out of the box including all of the components for the WSG and a CD by Ray Wilson titled Electroluminescence.
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Korg MS2000 Bricked by Firmware Update

ACB readers are sure to be aware from previous posts that my Korg MS2000 is one of my favorite and most indispensable synths. Embarrassingly I seem to have turned it into a drink stand during a firmware update. I used the firmware upgrade utility on korg.com to attempt the update. The process failed part way through and now my beloved instrument is a brick, well more like a cement block, that shows a blank back-lit display after turning it on. I’ve tried resending the update at all the available speeds that the utility allows with no impact on the results. I also tried a factory reset to no avail. I’m going to try again tomorrow with a different MIDI interface, but I’m afraid that this isn’t going to be an easy fix. I’ve searched the forums for a solution, but haven’t found anything. If anyone has any suggestion, please let me know. I’m desperate to get this thing up and running again.

Weird Sound Generator

This weekend I completed building a Weird Sound Generator, or WSG, component kit from Music From Outer Space. The kit comes with a printed circuit board and all the electronics, including resistors, capacitors, diodes, ICs, potentiometers, switches, and wires. The rest, like the housing, faceplate, and soldering is up to the builder.

I built a box similar to the recommended specifications and cut the faceplate out of an old computer case. The wood I used was scraps that I held onto and recycled. In fact, I managed built the entire instrument without buying anything beyond the kit itself. Even the stain, nails, glue, screws, and backing board were materials that I had hoarded from previous projects over the years.

It took me about thirteen hours to complete. But, it was a fun thirteen hours of playing with my soldering iron and power tools while following instructions, or coming up with a way to cut through metal, or mount a nine volt battery inside an already cramped case. And, although the case isn’t perfectly square, and the leads are more than a bit tangled, I’m pleased with the little noise maker that I now have at my disposal. In the next entry I’ll illustrate the sequence of events that took place in building this device. Oh yeah… and sounds.

Exploring The Sounds of Ice

This is one of the coolest (no pun intended) sound design projects ever. Marlin Ledin rode his bike and camped around the Apostle Islands of Lake Superior covering about 150 miles on the ice recording the creaks and groans of the shifting ice plates. Listen to his recordings and checkout photos and videos of his expedition at www.bikingtheapostles.com. Marlin describes the ice sounds:

The Lake Drums, as some people call them, are an amazing phenomenon that rank right up there with Aurora Borealis. Lake drums, or drumming perhaps, occurs when a shift in the ice creates friction between sheets of ice, like tectonic plates of the earths crust. The unique sounds created come after these shifts in the ice. I ventured out and captured some of these sounds with modern recording techniques.