Novation Bass Station II Self Oscillating Filter Demo

I have recently been trying out a Novation Bass Station II monophonic analogue synthesizer. I am quite impressed with this big sounding synth in a small package. While digitally controlled, Novation have focused on packing in proper synthesis features rather than trying to gloss over the sound with onboard effects. For example, as I have illustrated in the video, the filter self oscillates nicely with a clean sine wave that can be modulated in unique ways especially with distinct features like oscillator slew.

The video starts with the self oscillating filter getting modulated by LFO 2 using the triangle wave. After that I switch to using the sample and hold setting creating the well-known 60s computer sound of random notes. Here’s where it gets interesting though. Once I switch the LFO to sample and hold I start turning up the oscillator slew I mentioned earlier. What this does is variably smooth the wave shapes created by the LFO. You’ll hear this come in at 0:28. It sounds like portamento. At 0:35 I switch the LFO to the square wave, but with the slew on it sounds more like a sine. As I reduce the amount of slew the square wave regains its recognizable character. Next I switch it to the saw tooth wave. The nice thing here is that the LFO amount can go into negative values allowing the saw to be reversed.

Another distinctive feature is the oscillator filter mod setting. This modulates the filter with oscillator 2. Since the oscillators range from subsonic to almost supersonic this feature offers modulation effects that are not possible with the LFOs. At 1:29 you will start to hear the oscillator filter mod come in using a pulse waveform. What makes this interesting is that while oscillator 2 is modulating the filter it can also have the pulse width modulated by LFO 1. This can cause bit-reduction-like effects that can be heard between 1:49 and 2:19. At 2:20 I start tapping the octave and waveform buttons on oscillator 2 illustrating what happens when the modulation source is instantly shifted an octave at a time. After a bit more messing around I added a final, manual filter sweep at 3:20.

iPad with QuNexus and AudioBus Demo

For the last few weeks I have be in the midst of remodeling my mixing studio leaving me with no place work on electronic music. Soon I’ll have my studio back, but whilst I’m waiting for the flooring to arrive I decided to take the opportunity to explore using the iPad exclusively (with various apps and the QuNexus) to produce and perform tracks.

I’ve been looking at a long list of apps, but for this video I chose to narrow things down to AudioBus, Samplr, Sunrizer, and Propellerheads Figure (not shown in the video). The process started in Figure where I created a drum pattern, pizzicato bass line, and synth melody. I then used Sonoma AudioCopy/Paste to get the parts into Samplr on separate tracks. Next I recorded an arpeggio from Sunrizer into Samplr that I used in two of the slots, but setup quite differently from each other. Finally I recorded a bit of vocal straight in via the internal mic to use as a effect. During the performance I used the touchscreen to manipulate the layers and adjust the processing in Samplr, then I used the QuNexus connected via the iPad Camera Kit to play a mono synth patch in Sunrizer.

For me this experiment serves as a proof of concept. The audio quality coming out of the iPad is not great, but it’s not bad either and can be improved by adding an audio interface. Any latency was hardly noticeable with the 4th generation iPad that I’m using. In another experiment I even had two controllers connected to the Camera Kit with a USB hub. Both running on bus power. Unfortunately this did cause the “connected USB device uses too much power” error to come up occasionally, but a powered USB hub will solve that.

So what’s the prognosis? In my view the iPad is approaching the professionalism of some laptop setups. If you need an ultraportable system there’s going to be some subset of apps and hardware out there that will serve most purposes. More interesting than that is the range of applications and the innovation that comes along many of them as a result of the multitouch interface. Samplr, for example, is really a pleasure to use and features seven different play modes that allow you to interact with the audio in unique and addicting ways. Beyond being just a scratch pad setups like these are a way to change one’s perspective and try a new approach to music making.

Is anyone else discovering intriguing new ways to produce using mobile devices? Whether it’s the iPad, OP-1, Android Tablet, or harmonica I would love to hear about what you’re learning and hear what you’re producing with these sorts of techniques.

100 Strange Sounds No. 43 – Water Bubbles

A few months ago I came across a series of sound design video experiments produced by Joo Won Park. I have not had the time to check all of them out, but the ones that I have tried so far are all very interesting. Instead of leaving the sound as is Joo Won slowly applies processing to the recording creating a new perspective for the listener. Here’s a recent addition to his series, Water Bubbles.

Machine Machine Touchscreen Instrument

Machine Machine (2013) is a 32″ touchscreen installation that functions as an electronic instrument. Granular synthesis is used to loop “grains” of sound and video at variable lengths and frequencies. These parameters are based on the y-axis of the touch point on the monitor. The x-axis determines the position of the grain within the timeline. The piece was exhibited last month at the Northrup King Building in Minneapolis during Art-a-Whirl and for Visual Storage; the MCAD MFA thesis exhibition.
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Instant Cinema Work in Progress Video

Jon Steinhorst put together this video preview for our Northern Spark project, Instant Cinema: Teleportation Platform X. It was compiled from footage that was shot during our recent work-in-progress performance at the Northrup King for the Visual Storage exhibition. This should provide a small scale example of what to expect from the final performance on June 8, 2013.