I just finished collaborating on a grant funded project titled Words to Dead Lips at Intermedia Arts last month. I did live electronic music and sound design, as well as build sound objects that the dancers used in the piece. The collaboration began with choreographer Pramila Vasudevan and visual artist Matt Wells with whom I joined to expand the project in December, 2009. Here’s more documentation including project notes, photos and press:
As I’ve mentioned in some previous articles, I have been working on a multi-media dance collaboration, Words to Dead Lips, with Annichia Arts since last December that has finally come to a close. We staged three performances at Intermedia Arts in Minneapolis this weekend to a mostly full house. My part in the collaborative effort was to produce the music, and I was given an open mandate to do so. As is my preference, I opted to perform the work to the dance and projected imagery, rather than submit pre-recorded material. Although I adhered to an agreed framework for the soundscape, the improvisational nature of this approach made every performance unique.
Another component to the sonic environment was the noise shield. This device, that I built into saucer sleds, was used by the dancers to synthesize sounds using body contacts and a light dependent resistor. Here’s a five minute excerpt of audio from the closing night’s performance.
I’ve been meaning to start an entry for ACB for a while, but only just got around to it after completing this sound. A few months ago, I stopped by Weirdo Records in Cambridge, MA while visiting some friends in Boston and I picked up a few different battery powered noise boxes. My favorite turned out to be this small chanting monk device that has a built in speaker, a headphone jack, a button to change chants, and a volume knob. I immediately found a bend on the board that doubled the speed of the chanting and made it a high pitched chipmonk chant.
Once I got back to Minnesota, I plugged it into the input on a Korg Electribe and saved the results of some crazy effect work. From there I ran the file (then a 2 minute file) through the open source paulstretch software. I slowed it down by about ten times and the end result was a 28 minute ambient drone that fluctuated and sounded something like a desolate ice cave. I used Ableton to EQ out the ear-bleeding high end and to add a bit of reverb. The end result is a haunting drone sound-bed that I’m pretty fond of. Feel free to use it for any sampling or remixing or whatever you kids are doing these days.
I made this ambient piece using Audiotool a couple of months ago thinking that I might add some more layers, but I’m pretty fond of it as is and thought I would share it here. My original goal was to try automating some parameters and processing in Audiotool, and learn about Pulverisateur in the process. Pulverisateur, which I unfortunately spelled wrong in my track title, is a modular style virtual synthesizer that I connected to a Tonematrix for Monome-like programming. It has an amazing sound and, to my ears, sounds as least as good if not better than Reason‘s Subtractor. The image above will give you an idea of the signal flow for the piece. Checkout the audio, or make a remix on Audiotool if you like what you hear.