Interview: The Mind of Video Artist Chris LeBlanc

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Chris LeBlanc is a video artist who I have been collaborating with frequently for the last year and a half. The body of work that he has produced in this short period is remarkable. His improvised visuals for musical performances include mash-ups from rare VHS tapes of bizarre B-movies; usually of the sci-fi, horror, or fighting genres. He augments these mix tapes with circuit-bent Nintendos and a vast collection of other analog video devices to produce uncanny, audio-responsive, visual experiences that enhance musical performances and draw in listeners. Recently he added a modular video synthesis system to his rig and salvaged a nine-by-nine CRT video wall for display.

On Thursday, October 22nd Chris produced visuals for a solo performance of mine at a club with a projector and fifty-one flat screen monitors dispersed throughout the venue. Chris managed to display his video art on the projector and all of the flat screens during my performance. This lasted for about half the set until an irate bar manager found him and made him put the hockey game back on a few of the flatscreens. In addition to his performances he creates music videos and stills using the same equipment and similar techniques. After our most recent show I thought it would be great to share a discussion with Chris here on ACB. I interviewed him on what drives his decisions as an artist and how he makes his analog imagery so engaging while using content and technology from a bygone era.

Read on for the interview with Chris LeBlanc plus more videos and still photo examples of his work. Continue reading

Art + Music + Technology

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Recently I had the honor and pleasure of having a discussion with Darwin Grosse for his podcast Art + Music + Technology. If you’re not familiar with his interviews I suggest that you check out his program. Darwin’s straight forward conversations with a broad range of media artists seem to fill a void that no other programs do. It’s hard to single out any of the programs specifically because they are all entertaining (and educational), but some of my favorites (sorted alphabetically) include:

Brian Crabtree
Richard Devine
R. Luke DuBois
Mark Henrickson
Andrew Kilpatrick
Keith McMillen
Ali Momeni
Pauline Oliveros
Gregory Taylor
David Zicarelli

TX81Z Patch Degrader with Interpolation

This quick demo illustrates how TX81Z Patch Degrader is interpolating between previous and newly generated parameter values. TX81Z Patch Degrader is a Max for Live MIDI effect that chips away at patches on the TX81Z by randomly changing (or degrading) parameters at a specified rate. What makes the process interesting is that it is possible to ramp up or down (interpolate) to the new value rather than changing it instantaneously.

To create the Max for Live MIDI instrument I started with TX81Z Editor 1.0 by Jeroen Liebregts who was kind enough to share his work on maxforlive.com. I added in the degradation process features and made some adjustments to the interface to make room for the controls. Once I get things shaped up I’ll be happy to share the patch if anyone is interested.

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The features I added are visible in the second panel of the TX81Z Patch Degrader Max MIDI effect. I’ll describe them from the top down:

  1. Level bypass prevents the operator levels from being included in the degradation process so that the sound doesn’t completely die out.
  2. When the interpolate switch is on new values (as long as they have an adequate range) are ramped up or down to the new value based on the rate.
  3. Loop causes the degradation to continue indefinitely by reshuffling after all 73 parameters included have been degraded.
  4. Free/sync toggles between changing the parameters at an arbitrary pace set by rate, or note divisions based on the project’s tempo (therefore sync will only degrade while playing)
  5. Rate adjusts the rate of degradation when in free mode, and the time it takes to ramp up or down to new values when interpolate is on. Rate is milliseconds and ranges from 15ms to 2000ms.
  6. Below rate are the note durations for sync mode ranging from a 1/128th note up to a dotted whole note.
  7. Finally the degrade button starts the process while interrupt stops everything so when you hear something you like you can save the patch on the TX81Z.

The TX81Z has a fairly small buffer for MIDI values, so spraying values at it too quickly will generate the “MIDI Buffer Error”. However, even after getting the error it will continue listening to the incoming data, so even though it might be skipping a parameter here and there it lets me keep throwing things at it. The video below shows how the LCD display responds to the stream of values coming at the machine.

TX81Z Patch Degradation with Interpolation! #glitch #fmsynthesis

A video posted by John Keston (@jkeston) on

I’ve saved quite a few very interesting effects so far and have nearly run out of the 32 patch positions available on the unit. Perhaps the next step is to add a library feature especially since I’m not thrilled about the idea of saving patch banks to cassette!

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Vintage FM: Swapping Bricks for Loaves of Bread

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I recently picked up an eighties vintage Yamaha TX81Z FM synthesizer. I’ve always loved the sound of frequency modulation synthesis, but like many of us, lacked the patience to do the programming; especially since most FM synthesizers have hundreds (thousands for the Yamaha FS1R) of parameters that one is expected to edit via a few buttons and a thirty two character LCD.

Understandably FM has largely taken a backseat to subtractive synthesis, wavetable synthesis, and sampling. In the 80s FM was great because memory was expensive. Bell tones, plucked instruments, strings, and brass could be simulated by cleverly selecting an algorithm and adjusting the frequency, levels, and envelopes of the carrier and modulator operators. The price of that sound quality was handling the complexity of the instrument and the time investment that that required.

Soon memory fell in price and the cost of sampling and wavetable synthesizers dropped with it. By the mid-90s the broad popularity of FM synths like the Yamaha DX7 had given way to samplers, ROMplers, and wavetable synths. Perhaps we were attracted to the realism of sampling, or the uncanny quality of pitching familiar sounds into unfamiliar territory. But, all of these synthesis technologies have their place, and what makes FM synthesis relevant to this day is not simulating brass or bell tones, but its ability to uncover new sonic palettes through the complexity of maths, parameters, and algorithms versus the brute force of digital memory banks.

So, how do we navigate this world of nearly infinite possibilities? There are many approaches to this dilemma. Software editors are available, and FM synthesizer plugins like Ableton’s Operator and Native Instruments FM8 are much, much easier to program than their hardware counterparts. All while maintaining flexibility and sonic range. FM8 can load DX7 patches, morph between sounds, or randomize parameters. My approach to this experiment was to exploit a hardware instrument (the TX81Z) already limited by its design.

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I composed this piece by designing a Max for Live process to “degrade” patches in the the Yamaha TX81Z over time. The TX81Z is fairly simple within the scope of FM synths. However, the spectrum of sound is still vast thanks to a few clever features; each of the four operators can have one of eight waveforms, while older FM synths only had sine waves. The degradation process occurs as shuffled parameters in the synth are randomized at a specified pace. Imagine pulling bricks out of a wall and then replacing them with things like a loaf of bread, Legos, or a shoe. The degradation can be interrupted at any moment by the performer to “freeze” a patch for later use, or looped to generate chaotic textures that morph continuously. This excerpt stacks two layers of the degradation process with some panning and reverb to add ambience. Based on these results I anticipate that a lot more is available to be discovered through this and similar techniques. Currently I am working on a way to interpolate between the existing parameter and the “degraded” one for a more legato feel to the entropic process. Stay tuned!

Recent Praise for Isikles

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I am very excited about praise we have received for Isikles, a recent album I produced with Chilean producer Lister Rossel. Ironically yesterday was the Summer Solstice, but Lister has returned to Chile in the Southern Hemisphere where the climate is in the midst of winter. Everyone who has taken the time to listen to Isikles has appreciated the mystery and depth of this work. For example artist, musicians, and educator, Piotr Szyhalski said this after listening:

It’s interesting how it seems to transport my mind in both directions on the timeline. Certain elements send me back, sometimes way back, while others have a future oriented thrust. There is a sense of silent disaster unfolding. I imagine that this is what dying might feel like: when your mind brings you a sense of comfort, which masks the finality of the event…
Piotr Szyhalski

Richard Devine, whom I had the pleasure of performing with recently at the Dakota in Minneapolis, shared these thoughts:

Isikles puts the listener on a beautiful elegant journey of ambient, soundscapes, pulses and textures. One of the best chill out albums to come out in a long time.
Richard Devine

If you haven’t had a chance to listen, try the track Corvus in the player below. It’s one of my favorites. This album filled with analog synthesis, sound design experiments, and field recordings of ice and other things, was a joy to produce. Lister’s talent, work ethic, and conceptual clarity made it a very special collaboration. The full album is available for listening or download on our BandCamp page. Thank you for listening!

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