All Content Recovered (Unless Not)

After more than two months of spare time spent searching and replacing, all of the audio and image files that were lost in the crash have been recovered. It is possible that a few things have fallen through the cracks. I have been clicking “Visit Random Entry” to do occasional spot checks since wrapping up my data recovery todo list, and a couple of things have come up missing that way.

It has been interesting to revisit the old content, but I am ready to move on and get back to posting some of my latest projects. If you’d like to help out the recovery process, click the “Visit Random Entry” link in the right sidebar a few times, and if you find something that doesn’t play, or a missing image or video, please post a comment with a link to the post in question. Thanks!

Sound Sample from Voice Lessons

Voice Lessons is an interactive touch-screen installation that I recently presented during a graduate critique seminar at MCAD. The piece, developed in Max/MSP, granulates both sound and video as the viewer touches the screen while maintaining synchronization. I will be installing the piece again next month for an open studio night on December 9, 2011 at the MCAD Whittier Studios, 2835 Harriet Avenue South, Minneapolis. I will also be sharing more complete documentation about the piece soon. For now, please enjoy this short segment of audio sampled from the piece as it was in use.

Voice Lessons Excerpt

Forgotten Channels

Forgotten Channels is a generative music and projected video performance piece that aims to discover connections between our visual memory and our response to peculiar soundscapes.

The visuals for the piece are made up of fifteen shots selected from hundreds of mobile phone videos. The videos make up a score that was prepared by playing them on a large LCD display then re-shooting them with another mobile device to frame mysterious elements and expose the imperfections within the digital media.

To perform the piece the visual score is abstracted again by playing it on yet another mobile device positioned below a camera plugged into a computer. Custom software analyses the input to produce a real-time stream of algorithmic music. The musical information is captured and manipulated by the performer in response to the imagery.

Casino Royale Instrumental Circa 1995

Former A&R rep and all-around minneapolis music nut, John Kass recently posted eight tracks ripped from a couple of demo tapes that we submitted to his record label back in the mid-90s. You can check out all of the tracks on his blog gojohnnygo.com. I’m including an instrumental track below that’s loaded with some note-y Pro-One lines revealing that I have been using that synth for at least sixteen years. Crazy!

Instrumental