I am curating a series of Experimental Music events hosted by the Kitty Cat Klub in Minneapolis, Minnesota. The first installment is Monday, March 1st, 2010. Subsequent installments are scheduled for the last Monday of every month. For the first show we have three performances.
Ostraka (myself) with Graham O’Brien on drums will be performing using the GMS. Terr the Om (Nathan Brende) will also be performing his distinct breed of electronic music, melding the output from his circuit bent toys with looping and real-time arranging in Ableton Live. Thirdly, Dialsystem consisting of brothers, Graham and Casey O’Brien will likely mesmerize listeners with their ethereal mix of bass, drums, and electronics. Music starts at 9:00pm.
I’m in the process of booking the upcoming events, so if you are a performer of experimental music and would like to get involved, please send your name, artist name, contact information, links to a biography, and links to audio examples to emm [ at ] audiocookbook [ dot ] org.
Glyn over at ProKits has offered a few free downloads for ACB readers. ProKits is an online resource for custom-made, individual and unique sample kits in formats like Native Instruments Kontakt and Battery. Here’s a few descriptions of their sample kits from Glyn:
Grainy
This instrument is a granular synthesis pad machine created in Kontakt using devious scripting to firing thousands of tiny ‘blips’ at your ears at random. The frequency of the effect can be controlled using the mod-wheel and the custom interface has additional controls for release-time, choral layer volume and distortion. The whole effect created a texture that can go from sonar-ping blippy to the Russian red army chorus to a desert wind howling in the night.
Wooden Frog
A Kontakt instrument created from the humble little wooden percussion frog. A wide selection of sounds were recorded at different velocity levels, with alternate sounds triggered in round-robin fashion, for a very expressive instrument (over 40 samples), going all the way from the frog’s natural range to a pitched-down bass thud.
The Kontakt script has knobs for tuning the sounds, and the mod-wheel brings in an impulse reverb. The reverb is based on an impulse made by my very own acoustic-space modeling program, and is not available anywhere else.
Here’s what Glyn has made freely available for AudioCookbook readers. To extract the RAR files linked below use the password “audiocookbook”.
I successfully installed an official Google Nexus One update to my phone last night and have been giddily pinch zooming to my hearts content ever since.
The previous lack of multitouch support on the N1 led to speculation about Apple patents and possible litigation against American companies including it on their handheld devices, but Google no longer seems worried about it.
It will be interesting to see the reactions to this, but in the meantime I’m feeling pretty glib about my decision to buy the Nexus One.
Of course this doesn’t change the potential of the device for multitouch control or music apps, however, it might attract more customers, and as a result, more developers to the platform.
Furthermore, I have been researching a variety developing stories about multitouch tablet devices to compete with the iPad. MSI is releasing a tablet running Android OS later this year. And Google has released concept photos of a tablet running Chrome OS, that is reported will support multitouch capabilities.
So, for many of us who were disappointed by Apple’s iPad announcement last week, there are a variety of competing and more open devices on the horizon that could very well satisfy some of what we’re dreaming of for open, multitouch, interactive, music devices.
While reviewing my set for last night’s Ostraka performance, I noticed that using filtering followed by down-sampling produced a robotic vowel like sound applied to synth bass. It’s got a nice vintage vocoder or Speak & Spell graininess to it.
Finding this effect was really an accident, because I had been using this particular effect chain on my master track in this set for a while, but hadn’t stumbled across the settings that produced this sound until last night. Placing the filter before doing the the down-sampling is the key. It does not work the other way around.
Here’s a couple of minutes to illustrate how to apply the effect. I was making real-time adjustments to the frequency of the low pass filter, and the amount of down-sampling. Toward the end I upped the reverb to give it some tail.
I love the texture of this sound – it’s infinitely sampleable, and equally uncontrollable. A thin coating of oil, rubbed into the pan – then heat it on high for 5 minutes. After a while, the water becomes so hot and isolated from the surface of the metal it superheats (boils without bubbles). This creates the beautiful dancing effect you get, similar to when mercury is loose on a solid surface.
The recording was made on a fostex FR2LE with a canon digital camera for visuals. The single hits would be cool for super fizzy percussion, don’t you think? Sampled at 24/96 on a fostex fr2le in stereo, 12 inches above the pan.
I’m back from the audio dead with a little mini track from my forthcoming ten72 release Bicycle Family due out in March on Unearthed Music.
Water Color Dream is an escape from the rest of the album. I’ve veered away from my spastic futuristic jazz fusion sound on this one and relaxed a bit. Enjoy the juicy frequencies!
My student, Dane Messall, has been experimenting with the GMS over the break and just posted this video experiment. He imported the video into the GMS and then interfaced it with Reason’s Thor synthesizer to generate the sound. Nice one, Dane!
Andrea Streudel just posted some really nice video documentation of the People on Shelves exhibit that was performed on December 9, 2009 at the West Bank Social Center, using music I created during the show. From the original post, “The world premiere of maw.shelves, a software for dynamic 3-dimensional projection. We overlaid another projector to place our real-time, full-body silhouettes on the “shelves”. Music was performed live by Ostraka.” Checkout Minneapolis Art on Wheels for more details.
Last Tuesday I performed a sound art installation titled, Fives, at the University of Minnesota. The subtitle of the work is, Five Movements for Five Sampled Sounds in Five Loud Speakers. To produce the sound for the work I used the wavetable glitch machine that I have discussed in a number of recent entries, controlled over a wireless network with an iPod Touch running TouchOSC. The sound objects generated were amplified through five distinct loud speakers arranged on pedestals at about chest height in a pentagonal configuration.
I have more detailed documentation about the project on my portfolio site along with a few photographs taken during the performance, and a 15:37 audio study of the piece in stereo, simulating the five channels necessary to perform the work. Check it out at the link below.
As the GMS approaches three-hundred downloads, I’m starting to get a few questions regarding technical problems. It’s exciting that people are starting to use my software, but as an individual developer, who is also a composer, instructor, performer, and student, I don’t have time to diagnose and troubleshoot every problem on every system.
Therefore, I am asking for your help. If you have downloaded the GMS, please post a comment here describing your success stories or problems. In either instance, please include details about your environment including the operating system, computer specs, camera in use, and if you’re using internal or external sync.
I’ll do my best to respond to Mac issues, but I don’t have consistent access to Windows. If you’re up and running on Windows please respond to questions if you have ideas on how to fix the problem. As always, I’m interested in hearing what you do with the GMS, so post a link to your tracks, and thanks to everyone for participating.
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