The cellular automata known as the “Game of Life” originated from work done in 1970 by British mathematician John Horton Conway. Curious about how the game of life sequencer would react to documented patterns, I drew several of them into the sequencer and captured the MIDI output in Ableton Live. In order to use the documented patterns I changed the grid to thirteen by thirteen squares so I could match the patterns exactly. I got some variable musical phrases as a result. A very symmetrical sequence was produced by the pulsar (pictured). Starting the sequencer with the pulsar created a simple, rigid one half bar pattern before all the cells died. Afterward I ran the MIDI into a virtual instrument, looped it, and applied processing to get today’s sound.
Pulsar Automata in E Minor
That is incredibly cool. What sequencer were you using? Was this done in Processing? So far the CA->MIDI experiments I’ve done in Processing have produced irregular results, nothing like this.
This was done in Processing using the Game of Life sequencer that’s posted on the Ruin & Wesen site (http://ruinwesen.com/). I also wrote about it in the previous post (https://audiocookbook.org/one-sound-every-day/sine-of-life/). I must admit that I applied automation to the cutoff frequency to give it some variance. Thanks!
Yeah, my feedreader sorts newest to oldest…I didn’t get back that far when I wrote that comment :) I built this a while ago, but am extending it to work a little differently, I’ll post a comment here when I’m done