David Byrne’s Installation with DKO in Binaural Sound

This is another binaural recording featuring David Byrne’s installation “Playing the Building” at Aria in Minneapolis, this time with the ensemble DKO (Jon Davis on bass clarinet, John Keston on the installation, and Graham O’Brien on percussion).

You can read more about the installation at Aria’s website, but it lends itself perfectly to being documented through binaural recording techniques because the sounds literally come from all around you. There are motors, mallets, and pipes installed on walls, girders, and metal stairs in the historic, gutted, warehouse building, all which are activated from the keyboard of a repurposed, antique, pump organ.

The recording was made with a custom built binaural head microphone. I made the device with a styrofoam mannequin head, a set of silicone ears designed for acupuncture practice, and a pair of Shure MX202 microphones embedded into the ear canals. Once again it is critical that you wear headphones to experience the localized binaural effect, although I just listened on my studio monitors and it sounds very clear and wide, maintaining lots of the spatial qualities.

Binaural Video of David Byrne’s Installation Playing the Building

On November 27, 2012 I made a binaural recording of David Byrne’s installation, Playing the Building (2012), at Aria in Minneapolis. During my session in the space I recorded a solo performance of myself, a duet with me and Jon Davis on bass clarinet, and a trio (DKO) with me, Graham O’Brien on drums and Jon Davis. I used a binaural head to record each performance. I have been interested in building a binaural head for some time, and finally got the parts together including a mannequin head, silicone ears, and overhead microphones capsules. I’ll share more about “Vincent” (the head’s name), and the rest of the recordings soon. For now here’s a video of my solo performance. Remember to listen using headphones in order to hear the binaural spatial effects. You’ll hear the installation surrounding you, a visitor bouncing a tennis ball off to the right, and occasional interjections of people in conversation.

Call for Artists: Videographer / Sound Design

I am currently working on an MFA in interactive media at the Minneapolis College of Art and Design in Minneapolis. My thesis project involves musical improvisation and various environmental and sensory influences that impact soloists and ensembles. To explore these ideas I am performing at the Compound Gallery, Minneapolis on December 7, 2012. The performance integrates an hour-long audiovisual score composed from crowd-sourced video content. The idea is to collect recognizable segments of non-dialogic, everyday video/sound from society (things like traffic, factory machinery, water dripping into bathtubs, the list goes on). We are looking for on site sound in the video that would be interesting as a layer within an experimental music context. To submit, please send an email with the following details to audiovisualscore@audiocookbook.org:

  1. Link(s) for one to three HD videos on vimeo.com or youtube.com, each with a length between 30 seconds and 3 minutes.
  2. A Drop Box (or comparable service) link to download the video file(s) at full quality.
  3. List the camera, resolution, length, and microphone used to capture the audiovisual content.
  4. Include your full name, email, and link to a site of your choice for attribution (artist portfolio, etc.).
  5. State that you are allowing us to use the video in the performance on December 7, 2012 and the documentation produced afterward about the performance (video will be attributed to the artist).
  6. A statement that the video is the sole property of the artist and does not violate any copyright laws or restrictions.

Please submit these materials by no later than November 21, 2012. Submissions from around the world are acceptable. Sound and video quality are important, but if you have something interesting that was shot with a mobile phone submit it anyway. It might just be what we’re looking for. The upcoming exhibition titled Frank also features the work of first and second year MCAD MFA graduate students. The performance is open to the public. On December 7, 2012 the doors will open at 6pm and our performance goes from 8pm to 9pm. Compound is located at the Whittier Studios, 2840 Grand Avenue South, Minneapolis, Minnesota 55404.

Synchronizing Music Technology at Slam Academy

I am teaching a class starting on November 29, 2012 at the Slam Academy in Minneapolis titled Synchronizing Music Technology. The first class class of the four session module is free to attend with no obligation. If you decide to take the module you are eligible to purchase a Korg Monotribe and Korg Monotron for $175. General admission and student pricing is available.

In this course we will examine ways to synchronize musical devices including vintage-to-modern MIDI compatible devices, as well as pre-MIDI analog instruments using CV (control voltage) and gate signals. We will also learn how to sequence and interface these devices with computer software making it possible to create studio and performance setups that integrate decades of music technology.

The Slam Academy is one of a handful of certified Ableton Live training centers worldwide. Most classes are around $200 or less for students and meet for three two hour sessions. I am very excited to be an adjunct instructor at this incredibly forward thinking school for electronic arts. If you’re in the area please stop in for the free intro class on November 29 or consider registering for a module or two.

DSI Tempest Analog Vibes

Less than one week ago I added a new instrument to my studio that will soon become the centerpiece of my solo performances and duets with Ostracon. As you can see from the photo, it is a Dave Smith Instruments Tempest Analog Drum Machine. I have been researching the Tempest since it was announced in early 2011, but recently I concluded that it would work well with the current direction of my music and decided to pick one up. This instrument is a one of kind sound sculpting tool that sounds amazing and is capable of so much more than just drums and percussive sounds. For example, as a challenge to learn the synthesis engine, I created this vibes patch exclusively using the two analog oscillators. I played a C minor blues scale over most of the width of a 76 key controller to give you an idea of how it sounds. I like how the envelopes get a little clicky in the low end. No processing was added to this recording, so the levels might be a bit low.

Tempest Analog Vibes