Processing Sound Using Photoshop

Sound designers, musicians, producers and engineers are all familiar with manipulating sound through the use of audio processing. Most examples of processing, like filters, reverbs, and delays produce a relatively predictable result. I’m interested in processing that has an unpredictable result. For example, the octave pedal that purrs like a robotic kitten when you feed it harmonic input, that I wrote about in Octave Pedal Rhodes. I have a similar interest in producing sound directly from visual media with tools like Michel Rouzic’s Photosounder, which I used for Conversion of Graffiti into Sound.

One of the first things I tried to do with Photosounder was to capture the image it creates from imported audio in order to use an image editing application as an audio processor. This didn’t work very well because much of the resolution was lost with the screen grab. Since then, Michel has added a feature to export full resolution spectral images of sound. This makes the concept of using a Photoshop filter as an audio processor possible.

To test this concept I created a simple pattern with an electric piano patch and opened it in Photosounder. Without changing any settings I immediately saved the sound as a bitmap image. Next I opened the image in Photoshop and started experimenting with filters. Once I had some filtered images I loaded them back into Photosounder to see how they sounded. Gaussian blur and Liquefy created some unique effects, but my favorite of the bunch was Glowing Edges. This filter seems to transform the electric piano into a haunting choral passage.

 

Original Electric Piano Pattern

Glowing Edges Electric Piano Pattern

Central Avenue Bridge Recording

I made this recording half way across the Central Avenue bridge from Northeast Minneapolis, to the downtown area. This bridge crosses the Mississippi, which was virtually frozen over except for water flowing rapidly over stages of a lock and dam system.

Huge formations of ice were hanging over the falls collecting on logs caught in the flow. The stereo image of the recording consists of the raging river below on the left hand side and sparse traffic on the right. I used the built in mics on the PCM-D50 covered up with a nice fuzzy wind screen like a winter hat.

Central Avenue Bridge Recording

 

Accidental Cable Noise

While working in the studio recently I plugged in a cable from an auxiliary send to record some bass and got some horrible feedback. So horrible that I was determined to record it. The reason I was getting the feedback was because the same send that I was using to record the bass happened to be turned up on the channel that I was using to monitor the signal. I realized this immediately, but the sound was quite interesting due to the subtle latency on the signal path caused by the digital hardware involved. Here’s a couple of layers of the feedback running through reverb. I also made adjustments to the pitch a time stretched the recording in a few places.

Accidental Cable Noise

Dirty Clavinet Sound

I recently recorded a few passages of clavinet on a piece I’ve been working on for a while. My Hohner E7 is still in disrepair, so I had to rely on a sampled version of the instrument. I processed the sampled version in a similar way to how I would have processed the real thing.

Generally I tend to try new things rather than rely on previous settings and techniques, however, I almost always starts with compression on the clav. This time, I followed the compression with amp modeling, chorus, and reverb. The context is the key to what kind of processing I’ll use on this versatile instrument.

Fire Diamond Segment