Builders of the Fauxpocalypse: A Dogmatic Approach to Music Making

IMG_20130920_133605

Recently I was invited to perform at two separate but related pop-up events (Builders of the Universe and Postfauxpocalypse) at the University of Minnesota’s Northrop Auditorium. Currently I play three to five times a month at various events and venues. Most of my performances are with ensembles including DKO and Coloring Time. Having not played any recent solo shows I decided to reformulate my live electronic setup. For solo shows I have always used a computer in addition to dedicated hardware to manage all the layering and processing. My first thought was, “can I leave the computer at home?” Currently I have plenty of devices with built in sequencers and/or arpeggiators, so the answer was yes. The next question was which devices would would complement each other sonically as well as be portable enough to transport by bicycle to the outdoor events. I decided on the DSI Tempest, Korg Volca Keys, and Korg Monotribe.

One of my main goals was to improvise the music in response to the projected materials, so I began practicing the techniques necessary to do that while keeping it interesting to me and a potential audience. As I started rehearsing with this trio of instruments I found myself quickly making dozens of simple compositions. So, I added the computer back into my setup just so I could capture the improvised tracks to revisit at a later date. I resisted the temptation to elaborate on each track, but allowed myself to make a few rough mixes. As the mixes started to stack up I realized I could easily have an album on my hands, so I decided to define a set of rules to prevent myself from getting bogged down with extensive editing, mixing, and post-production. I manufactured a set of dogmatic limitations imposed on the techniques and process allowed. By following these rules the album was composed, performed, produced and mixed in less than two weeks. Here are the rules I followed:

1. No overdubbing. All tracks were recorded at the same time.
2. No computer sequencing. All sequencing was on the instruments used.
3. No looping or shuffling parts in post. Editing for length and content was allowed.
4. Minimal processing in the mix. Fades, one delay, and one reverb was used.
5. No mix tricks in post. Reverse and rolls were performed live.

Placing limitations on how one produces any artwork is nothing new. There are always parameters or limitations at play. However, we are accustomed to music that exhibits technical qualities only achieved through extensive time and expense. Does that make this project a compromise? Perhaps, but there are always compromises. Rules have made it possible for me to complete the project in a short amount of time. They have also left many of the raw tracks a little rough around the edges. There are loosely played keyboard solos, mixes that aren’t balanced as well as they could be, and a couple tracks that are a little too long. Despite these raw qualities I find it an interesting listen and I hope that you will as well.

Pop-up Music: Sangre Azur

This the sixth track in a series of mixes that I am creating by improvising on the DSI Tempest synched to the Korg Volca Keys, which is in turn synched to the Korg Monotribe. Minor editing for length and simple processing has been applied, but there’s no extensive post-production or mastering.

I have eleven of these tracks now. In the next entry I will share a link to an album preview on SoundCloud. I didn’t set out to make an album in less than two weeks. However, they kept coming and once I allowed myself to see the tracks as a sort of pop-up music making approach (more about this soon) I allowed myself forgo refining each piece any further.

Pop-Up Northrop: Postfauxpocalypse

This is the fifth in a series of mixes that I am creating by improvising on the DSI Tempest synched to the Korg Volca Keys, which is in turn synched to the Korg Monotribe. Minor editing for length and simple processing has been applied, but there’s no extensive post-production or mastering. Produced in preparation for the upcoming event Pop-Up Northrop: Postfauxpocalypse on October 24, 2013.

Pop-up Northrop: Builders of the Universe

This is the fourth in a series of mixes that I am creating by improvising on the DSI Tempest synched to the Korg Volca Keys, which is in turn synched to the Korg Monotribe. Minor editing for length and simple processing has been applied, but there’s no extensive post-production or mastering. I have also been producing these tracks in preparations for a performance tonight titled Pop-up Northrop: Builders of the Universe.

iPad with QuNexus and AudioBus Demo

For the last few weeks I have be in the midst of remodeling my mixing studio leaving me with no place work on electronic music. Soon I’ll have my studio back, but whilst I’m waiting for the flooring to arrive I decided to take the opportunity to explore using the iPad exclusively (with various apps and the QuNexus) to produce and perform tracks.

I’ve been looking at a long list of apps, but for this video I chose to narrow things down to AudioBus, Samplr, Sunrizer, and Propellerheads Figure (not shown in the video). The process started in Figure where I created a drum pattern, pizzicato bass line, and synth melody. I then used Sonoma AudioCopy/Paste to get the parts into Samplr on separate tracks. Next I recorded an arpeggio from Sunrizer into Samplr that I used in two of the slots, but setup quite differently from each other. Finally I recorded a bit of vocal straight in via the internal mic to use as a effect. During the performance I used the touchscreen to manipulate the layers and adjust the processing in Samplr, then I used the QuNexus connected via the iPad Camera Kit to play a mono synth patch in Sunrizer.

For me this experiment serves as a proof of concept. The audio quality coming out of the iPad is not great, but it’s not bad either and can be improved by adding an audio interface. Any latency was hardly noticeable with the 4th generation iPad that I’m using. In another experiment I even had two controllers connected to the Camera Kit with a USB hub. Both running on bus power. Unfortunately this did cause the “connected USB device uses too much power” error to come up occasionally, but a powered USB hub will solve that.

So what’s the prognosis? In my view the iPad is approaching the professionalism of some laptop setups. If you need an ultraportable system there’s going to be some subset of apps and hardware out there that will serve most purposes. More interesting than that is the range of applications and the innovation that comes along many of them as a result of the multitouch interface. Samplr, for example, is really a pleasure to use and features seven different play modes that allow you to interact with the audio in unique and addicting ways. Beyond being just a scratch pad setups like these are a way to change one’s perspective and try a new approach to music making.

Is anyone else discovering intriguing new ways to produce using mobile devices? Whether it’s the iPad, OP-1, Android Tablet, or harmonica I would love to hear about what you’re learning and hear what you’re producing with these sorts of techniques.