About John CS Keston

John CS Keston is an award winning transdisciplinary artist reimagining how music, video art, and computer science intersect. His work both questions and embraces his backgrounds in music technology, software development, and improvisation leading him toward unconventional compositions that convey a spirit of discovery and exploration through the use of graphic scores, chance and generative techniques, analog and digital synthesis, experimental sound design, signal processing, and acoustic piano. Performers are empowered to use their phonomnesis, or sonic imaginations, while contributing to his collaborative work. Originally from the United Kingdom, John currently resides in Minneapolis, Minnesota where he is a professor of Digital Media Arts at the University of St Thomas. He founded the sound design resource, AudioCookbook.org, where you will find articles and documentation about his projects and research. John has spoken, performed, or exhibited original work at New Interfaces for Musical Expression (NIME 2022), the International Computer Music Conference (ICMC 2022), the International Digital Media Arts Conference (iDMAa 2022), International Sound in Science Technology and the Arts (ISSTA 2017-2019), Northern Spark (2011-2017), the Weisman Art Museum, the Montreal Jazz Festival, the Walker Art Center, the Minnesota Institute of Art, the Eyeo Festival, INST-INT, Echofluxx (Prague), and Moogfest. He produced and performed in the piece Instant Cinema: Teleportation Platform X, a featured project at Northern Spark 2013. He composed and performed the music for In Habit: Life in Patterns (2012) and Words to Dead Lips (2011) in collaboration with the dance company Aniccha Arts. In 2017 he was commissioned by the Walker Art Center to compose music for former Merce Cunningham dancers during the Common Time performance series. His music appears in The Jeffrey Dahmer Files (2012) and he composed the music for the short Familiar Pavement (2015). He has appeared on more than a dozen albums including two solo albums on UnearthedMusic.com.

Caribbean Surf and Tide Pools

I recently recorded the sound of Caribbean surf and the gurgling of the waves as they receded from tide pools on a beach near Playa del Carmen in Quintana Roo, Mexico. I did my best to shield the wind from the mic, but the cheap foam wind screen I brought with me was painfully inadequate.

To try and repair the sound I edited a few instances of clipping, and ran the lot through a a high pass filter to reduce some of the wind noise. Finally I compressed the audio to bring out some of the gurgling and splashy sounds.

Caribbean Surf

Warped Space Flute

This sound is the seventh entry in my series of FM synthesis experiments. There are some very strange high frequency overtones audible in the first half of the sound. If you can bear the high frequencies, I suggest looping this sound and then listening to it for about thirty minutes.

As you listen say to yourself, “I will stop smoking cigarettes. I will stop smoking cigarettes.” If you are a non-smoker afterward and were not a non-smoker before, let me know and we’ll start a business.

Warped Space Flute

Subterranean Sonar

Number six in my series of FM synthesis experiments is a grainy, low frequency stomach growl that makes me imagine subterranean seismic activity. For this example I played a randomized patch three times at different positions on the keyboard while exploring the patch.

One word of warning: I have not filtered out any subsonic frequencies or tested the audio on equipment that is capable of producing them.

Subterranian Sonar

Spontaneous Polymerization

Number five in my sequence of experiments with FM synthesis is a bit noisier than the previous entries which is typical of sounds produced by randomizing parameters. Most of these I leave by the wayside, or edit specific parameters to make them more usable. However, this sound endeared me with is dirty and gravely characteristics. It caused me to imagine some scientific device of the future capable of materializing products or replicating a potato in a manner of seconds. This is the sound of that hypothetical device.

Spontaneous Polymerization

One Hundred Consecutive Sounds

Today marks a total of one hundred sounds that I have posted consecutively in the One Sound Every Day category. To create todays sound I have simply started grabbing tiny, uniform chunks of audio from previous entries in the One Sound Every Day category. I sequenced them chronologically from oldest to newest, selecting what I thought might work in a micro sample opus. Sadly I ran out of time before I was able to sequence one hundred consectutive sounds, but I managed to make some good progress. As soon I return to the country I will continue this sequence and post a new version for you to listen to.

One Hundred Consecutive Sounds