John CS Keston is an award winning transdisciplinary artist reimagining how music, video art, and computer science intersect. His work both questions and embraces his backgrounds in music technology, software development, and improvisation leading him toward unconventional compositions that convey a spirit of discovery and exploration through the use of graphic scores, chance and generative techniques, analog and digital synthesis, experimental sound design, signal processing, and acoustic piano. Performers are empowered to use their phonomnesis, or sonic imaginations, while contributing to his collaborative work. Originally from the United Kingdom, John currently resides in Minneapolis, Minnesota where he is a professor of Digital Media Arts at the University of St Thomas. He founded the sound design resource, AudioCookbook.org, where you will find articles and documentation about his projects and research.
John has spoken, performed, or exhibited original work at New Interfaces for Musical Expression (NIME 2022), the International Computer Music Conference (ICMC 2022), the International Digital Media Arts Conference (iDMAa 2022), International Sound in Science Technology and the Arts (ISSTA 2017-2019), Northern Spark (2011-2017), the Weisman Art Museum, the Montreal Jazz Festival, the Walker Art Center, the Minnesota Institute of Art, the Eyeo Festival, INST-INT, Echofluxx (Prague), and Moogfest. He produced and performed in the piece Instant Cinema: Teleportation Platform X, a featured project at Northern Spark 2013. He composed and performed the music for In Habit: Life in Patterns (2012) and Words to Dead Lips (2011) in collaboration with the dance company Aniccha Arts. In 2017 he was commissioned by the Walker Art Center to compose music for former Merce Cunningham dancers during the Common Time performance series. His music appears in The Jeffrey Dahmer Files (2012) and he composed the music for the short Familiar Pavement (2015). He has appeared on more than a dozen albums including two solo albums on UnearthedMusic.com.
There were dozens of great things to record at the Grandpa-George studio space. One of them was a toy Douglas picked up at thrift shop for less than three dollars called the Talk and Learn Alphabet Center. It’s a kind of cheaper version of a Speak and Spell.
The voice recordings on the unit are great, sometimes hilarious, and have a lovely low bit graininess to them. Me and Derrin Evers took turns pressing the buttons while the recorder was running. Here’s a brief selection of what we collected.
I made this recording of an old Smith-Corona mechanical typewriter recently at the my good friends interactive company Grandpa-George. Douglas Brull sat and typed while I held the recorder.
There’s loads of examples of typewriter recordings around, but I could not pass up the opportunity to make one of my own. Here’s thirty-eight seconds of what I captured.
The long cold Winter of 2008 and 2009 is not over yet. Anything can happen, but most of the snow in Minneapolis has melted. I imagine that my sentiments are shared by most Minnesotans when I say that I am ready to move on to the next season. Hopefully this will be the last of my winter themed field recordings for a few months anyway. I recorded these footsteps while trekking through fresh snow near Lake Superior. It was a very still night, so the crunching of the wet snow came through well with very little wind noise interfering.
Today I had a student ask how to make old science fiction machinery sounds. The sound he wanted was for a robot starting up then slowly shutting down. We tried a few different things and finally settled on using Reason to create a random sequence of notes.
I started with a chromatic scale and then randomized it using the change events function. We played it back in Subtractor and messed with the patch until it sounded like what he was going for. The tricky part was pitch bending the sequence. Reason 3.5 does not support tempo automation, so although we could use the pitch bend wheel the notes were all at the same speed. To get around this we exported the audio and loaded it into NN-XT as a sample, then applied automation to the pitch wheel with a twenty four semitone range.
If you’ve never ridden in one, you might have wondered what it sounds like inside a gondola as it carries people up a snowy mountain. Well, now your curiosity can be culled with the sound that’s included in this entry.
The gondolas at Lutsen Mountain are pretty loud. Most of the sound is a consistent low frequency vibration from the cable, but along with it are some squeaks, creaks and groans from the hinge and structure of the gondola itself.
If you think about it too much it can be a bit unnerving. It’s probably best to enjoy the view while humming Beatles songs. Here’s a recording made inside the gondola as it makes it’s way to the top of Eagle Mountain.