Builders of the Fauxpocalypse: A Dogmatic Approach to Music Making

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Recently I was invited to perform at two separate but related pop-up events (Builders of the Universe and Postfauxpocalypse) at the University of Minnesota’s Northrop Auditorium. Currently I play three to five times a month at various events and venues. Most of my performances are with ensembles including DKO and Coloring Time. Having not played any recent solo shows I decided to reformulate my live electronic setup. For solo shows I have always used a computer in addition to dedicated hardware to manage all the layering and processing. My first thought was, “can I leave the computer at home?” Currently I have plenty of devices with built in sequencers and/or arpeggiators, so the answer was yes. The next question was which devices would would complement each other sonically as well as be portable enough to transport by bicycle to the outdoor events. I decided on the DSI Tempest, Korg Volca Keys, and Korg Monotribe.

One of my main goals was to improvise the music in response to the projected materials, so I began practicing the techniques necessary to do that while keeping it interesting to me and a potential audience. As I started rehearsing with this trio of instruments I found myself quickly making dozens of simple compositions. So, I added the computer back into my setup just so I could capture the improvised tracks to revisit at a later date. I resisted the temptation to elaborate on each track, but allowed myself to make a few rough mixes. As the mixes started to stack up I realized I could easily have an album on my hands, so I decided to define a set of rules to prevent myself from getting bogged down with extensive editing, mixing, and post-production. I manufactured a set of dogmatic limitations imposed on the techniques and process allowed. By following these rules the album was composed, performed, produced and mixed in less than two weeks. Here are the rules I followed:

1. No overdubbing. All tracks were recorded at the same time.
2. No computer sequencing. All sequencing was on the instruments used.
3. No looping or shuffling parts in post. Editing for length and content was allowed.
4. Minimal processing in the mix. Fades, one delay, and one reverb was used.
5. No mix tricks in post. Reverse and rolls were performed live.

Placing limitations on how one produces any artwork is nothing new. There are always parameters or limitations at play. However, we are accustomed to music that exhibits technical qualities only achieved through extensive time and expense. Does that make this project a compromise? Perhaps, but there are always compromises. Rules have made it possible for me to complete the project in a short amount of time. They have also left many of the raw tracks a little rough around the edges. There are loosely played keyboard solos, mixes that aren’t balanced as well as they could be, and a couple tracks that are a little too long. Despite these raw qualities I find it an interesting listen and I hope that you will as well.

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About John CS Keston

John CS Keston is an award winning transdisciplinary artist reimagining how music, video art, and computer science intersect. His work both questions and embraces his backgrounds in music technology, software development, and improvisation leading him toward unconventional compositions that convey a spirit of discovery and exploration through the use of graphic scores, chance and generative techniques, analog and digital synthesis, experimental sound design, signal processing, and acoustic piano. Performers are empowered to use their phonomnesis, or sonic imaginations, while contributing to his collaborative work. Originally from the United Kingdom, John currently resides in Minneapolis, Minnesota where he is a professor of Digital Media Arts at the University of St Thomas. He founded the sound design resource, AudioCookbook.org, where you will find articles and documentation about his projects and research. John has spoken, performed, or exhibited original work at New Interfaces for Musical Expression (NIME 2022), the International Computer Music Conference (ICMC 2022), the International Digital Media Arts Conference (iDMAa 2022), International Sound in Science Technology and the Arts (ISSTA 2017-2019), Northern Spark (2011-2017), the Weisman Art Museum, the Montreal Jazz Festival, the Walker Art Center, the Minnesota Institute of Art, the Eyeo Festival, INST-INT, Echofluxx (Prague), and Moogfest. He produced and performed in the piece Instant Cinema: Teleportation Platform X, a featured project at Northern Spark 2013. He composed and performed the music for In Habit: Life in Patterns (2012) and Words to Dead Lips (2011) in collaboration with the dance company Aniccha Arts. In 2017 he was commissioned by the Walker Art Center to compose music for former Merce Cunningham dancers during the Common Time performance series. His music appears in The Jeffrey Dahmer Files (2012) and he composed the music for the short Familiar Pavement (2015). He has appeared on more than a dozen albums including two solo albums on UnearthedMusic.com.

3 thoughts on “Builders of the Fauxpocalypse: A Dogmatic Approach to Music Making

  1. really like these clean compositions. Haven’t been to your site for a while and then I find this set of gems. Bright and weaving, its a great listen.

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