Strands

Strands is the working title for a series of audiovisual compositions based on the idea of animated, generative, graphic scores. Last year I composed six of these scores written in Javascript for Parking Ramp Project, a performance installation in a seven-level parking ramp with a large cast reflecting on transience, migration, and stability commissioned by Guggenheim fellow, Pramila Vasudevan. While Parking Ramp Project was composed for a trio, Strands is specifically composed for a soloist.

Rain is a new movement in the series and the first that I have produced with video of the animated score. Currently there are five movements in the piece. I performed the first four recently at the ISSTA conference in Cork, Ireland. The visual part of the piece is meant to be read like music but without the use of key or time signatures. Each time the piece is played the visuals are regenerated, so it is never performed the same way twice.

The musician may interpret the visuals in many ways. For example, in Rain lines are animated from the top of the screen to the bottom. Where the line appears horizontally is roughly regarded as pitch and as the line animates the sound is modulated. The lines also vary in weight. Heavier lines are louder and lower in pitch while thinner lines are quieter, generally higher, and sometimes altered with a high-pass filter.

I performed Rain using the Novation Bass Station II, which has a feature (AFX mode overlays) that allows for each note to have entirely different parameters. With this technique I was able to map different timbres to the keybed and use this variety in texture as another way to interpret the score. Keep an eye out for more of these. It is my intent to make videos for all five of the movements and perhaps add one or two more to the series.

Video: Parking Ramp Project

Aniccha Arts premieres a performance installation inside a seven-level parking garage. The project asks questions about transience, migration, and stability in a space that temporarily stores cars and is home to nothing. Performers pervade the parking structure with their bodies, working against the visible slant of the ramp to find their individual verticality. Questions we asked in creating the work: How do we find softness in a landscape of concrete? What anchors us on these alternating planes? How do we connect across such a complex landscape? video by: Cully Gallagher

This video by Cully Gallagher is 3 minutes and 30 seconds of fragments from the approximately 44 minute long Parking Ramp Project. Composing music for this performance installation showed me how far it is still possible to explore improvised music through experimental processes. Considering the acoustics of the parking ramp was a critical consideration within the musical scope. One approach to this was rests coded into the algorithms that allowed for the music to decay during long pauses while the ambient sound of the space inserted itself as an unintentional “performer”.

I am humbled by the willingness of the Pramila Vasudevan and other collaborators to humor my absurd scheme to compose the work using Javascript. This language allowed me to quickly produce animated, generative, graphic scores. It was also a privilege to perform the music with Peter Hennig (drums) and Cody McKinney (bass/electronics) who effortlessly interpreted the graphic scores. You can read and hear more about the project or continue for a gallery of screen grabs from the animated graphic scores. Continue reading

Video: Panic by Proxy Live at the Walker

On August 23, 2018 I debuted a new piece in remote collaboration with Syrian artist and filmmaker Khaled Alwarea. PANIC BY PROXY is an audiovisual translation of clips from Alwarea’s award winning film Panic Attack. The piece was commissioned by MN Artists for their MN Artists Presents series at the Walker Art Center, curated by Essma Imady.

The performance featured audiovisual objects projected and amplified while being granulated using Audiovisual Grain Machine (AVGM) — software I developed that performs audiovisual granular synthesis in realtime using a touch controller. Other instruments included Rhodes, Moog Sub 37, Novation Circuit, Korg KP3+, and an Electro-Harmonix Memory Man Delay. The dissonance, distortion, and uncanny synchronization in the sound and visuals illicit feelings of disturbance and confusion as an expression of the artist’s anxiety.

This video includes most of the performance and has only been edited for length. Thanks to Esmaa Imady for inviting me to participate in the event, Khaled Alwarea for his amazing film work, and Emily Gastineau at MN Artists for organizing the event. Read more about Esmaa Imady and the other artists who participated in this event on Hyperallergic.

ISSTA 2018 and Ableton 10 NRPN Morphing

Soon I’ll be on my way to Ireland for my second appearance at the Irish Sound, Science and Technology Association (ISSTA) annual conference. This year ISSTA will be held at Ulster University’s Magee campus in Derry, Northern Ireland, November 9th and 10th, 2018. Tickets are still available.

This time around my work is entirely rooted in FM synthesis. Particularly around my explorations of the amazing PreenFM2. I have designed a Max for Live patch that allows me to degrade, morph, and/or scramble sets of parameters on the synth. This is similar to a device I designed for the Yamaha TX81Z. This process creates an algorithmic approach to the sound design.

I have titled this series MODULATOR and recently made an album (unreleased) of material based on the technique. There is a lot to mine here, so I am finding that while I prepare for ISSTA a whole new range of material has emerged. These new compositions developed through a sequence of stochastic, deliberate, and arbitrary processes. Through algorithmic and improvised methodologies textures evolve beyond aesthetic considerations allowing peculiar, harsh, and even grotesque sounds to emerge. Have a listen to this series of clips I recorded while practicing for the upcoming performance:

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Generative, Animated, Graphic Scores for Parking Ramp Project

This video is one of the six generative, animated, graphic scores that I have composed for Parking Ramp Project. The music was performed live and recorded while the screen was being captured. This piece is called Connected. Colored circles are generated on the screen with connecting lines. One of the three colors is randomly selected to change the color of circles with which it collides. Once all the circles are the same color they fade away and a new set is generated with a different color as the changer. This continues for seven minutes.

Musicians respond to this score by producing a sound event when circles of their assigned color collide with another circle or the boundaries of the screen. This process produces phrases with arbitrary yet continuous rhythmic patterns. The dimensions, velocity, x-axis, and y-axis of each circle serve as parameters that can be interpreted and applied to the frequency, timbre, dynamics and/or duration of the sound event. This interpretation is left up to the discretion of the musicians.

Purple = Peter Hennig (Drums)
Grey = Cody McKinney (Bass / Electronics)
Green / Cyan = John C.S. Keston (Rhodes / Synths)

Bloodline will be performing the music live for the piece, directed by Aniccha Arts choreographer Pramila Vasudevan, with nearly fifty dancers at a parking ramp near the Mall of America, September 29th and 30th, 2018. Learn more about Parking Ramp Project below: Continue reading